Player

Health

♥♥♥♥♥

Gold

💰 0

Inventory

No items

Score

0
Floor 1
Mines 8
Flags 0

Highscores

Settings

Sound
Haptics

How to Play

You Died

The dungeon claims another soul...

Final Score 0
Floors Reached 1

Victory!

You conquered the dungeon!

Final Score 0

Leaderboard

Return to Menu?

Your progress will be lost.

Change Nickname

1-20 characters, letters and numbers only

Dungeon Shop

Prepare for the next floor

Your Gold: 0

♥♥♥♥♥
TIP
v0.15.0

Changelog

v0.15.0 - Cloud Sync

January 2026
  • Play Games Cloud Sync - Your progress syncs across devices on Android
  • Manual Sign-In - Sign in via Settings if auto sign-in was skipped

v0.14.0 - Mobile Polish

January 2026
  • Haptic Feedback - Feel vibrations when flagging, hitting mines, and game over
  • Offline Support - App works offline with cached leaderboard data
  • Android Back Button - Properly closes modals and exits app
  • Disabled text selection and unwanted long-press vibrations
  • Various touch and accessibility improvements

v0.13.4

January 2026
  • Fixed Reveal Scroll not showing sparkle effect on entire 3x3 area
  • Fixed reveal items being consumed when used on already-revealed or flagged cells
  • Fixed cells popping after reveal item animation

v0.13.3

January 2026
  • Consistent button sizes across menus
  • Larger main menu title

v0.13.2

January 2026
  • View inventory and health in shop
  • Faster leaderboard loading

v0.13.1

January 2026
  • Leaderboard now shows 🏆 for wins and 💀 for deaths
  • Leaderboard UI polish

v0.13.0 - Daily Challenge

January 2026
  • Daily Challenge Mode - Same board for all players! One attempt per day
  • Daily Leaderboard - Compete for the top daily score
  • Glowing Start Cell - One safe cell pulses with gold to start your run

v0.12.0 - Endless Mode

January 2026
  • Endless Mode - Beat the dungeon once to unlock! Keep playing past floor 10 with scaling difficulty
  • Separate Leaderboards - Normal mode ranks by score, Endless mode ranks by highest floor reached
  • Shops in Endless - Shop appears every 2 floors after floor 9
  • Purple "ENDLESS" badge shows during endless runs

v0.11.0 - Balance Update

January 2026
  • Shop Reroll - Don't like the items? Reroll for new ones! (cost increases each time)
  • Shield Charm Rework - Now an activatable item! Tap to enable, lasts until you hit a mine or complete the floor
  • Lucky Charm Rework - Now a passive buff! Stacks up to 50% dodge chance (25% → 40% → 50%)
  • Price changes:
    • Health Potion: 15g → 20g
    • Greater Health: 25g → 35g
    • Shield Charm: 20g → 15g
    • Lucky Charm: 25g → 20g
  • Active/passive items glow in your inventory

v0.10.1

January 2026
  • Added Leaderboard button to main menu
  • Show your rank even when not in top 10
  • Tap your name on leaderboard to change nickname (mobile)
  • Fixed How to Play display on phones

v0.10.0 - Onboarding Update

January 2026
  • Contextual Tips - Helpful hints when you encounter things for the first time (mines, shop, items, flags, cascades)
  • Improved How to Play - 3-page carousel with visual demos
  • Mobile/Desktop Controls - How to Play adapts to your device

v0.9.0 - Animation Update

January 2026
  • Cell Reveal Cascade - Ripple effect when revealing cells
  • UI Feedback - Damage flash, HP pulse, gold earn effect
  • Screen Transitions - Smooth slide-in for overlays and shop
  • Button Polish - Press animation and ripple effect
  • Flag Pop - Animation when placing flags
  • Floor Transition - Board fade-out between floors
  • Dust Effect - Magical floating particles when using reveal items
  • Sound Effects - Audio feedback for reveals, cascades, flags, and purchases

v0.8.1

January 2026
  • Balance - Reduced gold earnings to make item choices more meaningful

v0.8.0 - Mobile Update

January 2026
  • Mobile Support - Play on your phone!
  • Touch controls: tap to reveal, long-press to flag
  • Responsive layout adapts to screen size
  • Compact UI for smaller screens
  • Cancel button for targeting mode

v0.7.1

January 2026
  • Shop items can only be purchased once per visit

v0.7.0 - The Shop Update

January 2026
  • Item Shop - Spend gold at shops after floors 3, 5, 7, and 9
  • 6 Consumable Items:
    • Health Potion (15g) - Restore 1 HP
    • Greater Health Potion (25g) - Restore 2 HP
    • Shield Charm (20g) - Gain 1 shield that absorbs damage
    • Reveal Scroll (30g) - Safely reveal a 3x3 area
    • Lucky Charm (25g) - 50% chance to survive next mine
    • Scout Orb (10g) - Safely reveal 1 cell
  • Inventory System - Store items and use them during gameplay
  • Targeting Mode - Click cells to target Reveal Scroll and Scout Orb
  • New Gold System - Earn gold based on floor level, bonus reduced by mine hits
  • Rebalanced HP - Start with 3 HP, can heal up to 5 HP max

v0.6.0

January 2026
  • Added subtle sound effects for key game events
  • Mute button to toggle sounds on/off
  • Sound preference saved between sessions
  • New fantasy fonts - Cinzel for titles, Crimson Text for body

v0.5.0

January 2026
  • New favicon - mine icon in browser tab
  • Larger game cells for better visibility
  • Increased starting HP to 5

v0.4.1

January 2026
  • Changelog modal now has close button in header
  • Improved scrollbar styling to match theme
  • Wider changelog modal for better readability

v0.4.0

January 2026
  • Smart scoring system - floor multipliers, no-damage bonus, flag scoring
  • Players can now change their nickname (must be unique)
  • Finding stairs now gives 100 base points - rushing is viable!
  • Correct flags: +10 points, wrong flags: -20 points
  • Higher floors give more points (up to 3x on floor 10)
  • No damage bonus: +50% score for perfect floors

v0.3.3

January 2026
  • Improved door placement with cluster-based algorithm

v0.3.2

January 2026
  • Improved door placement - door now always has numbered neighbors

v0.3.1

January 2026
  • Fixed door placement exploit - door now only spawns near mines

v0.3.0

January 2026
  • Added "How to Play" tutorial for new players
  • Tutorial shows automatically on first visit

v0.2.1

January 2026
  • Added live highscores sidebar during gameplay
  • Fixed leaderboard to show only best score per player

v0.2.0

January 2026
  • Real-time leaderboard with Firebase
  • Auto-generated player nicknames
  • Persistent player identity across sessions
  • Top 10 highscores display

v0.1.0

January 2026
  • Initial release
  • 10-floor dungeon progression
  • HP-based gameplay (3 lives)
  • Dark fantasy theme